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As you can see basketball | Defector

The NBA playoffs are in full swing, and as such I see people who don't see so much basketball and talk about the games that don't see as much basketball as I do, probably because it is not their job to see basketball. A perception phenomenon that quickly becomes recognizable is that at every moment of a basketball game on the television screen, so much happens that it is not easy to record everything in real time. If you simply watch the ball, you will miss most of what is going on during possession. Hardcore fans accept this as a background radiation, and I ultimately find something beautiful in the existence of such a limit.

So I suspect that most people who are serious about observing basketball observation perceive the same shape, but put together this whole from different arrangements of components. This applies in the sense of macros, since two people can excite the same satisfaction equally by concentrating with variably concentrating who executes cool movements and which offensive system is more harmonious, even though I am over the feeling of microges: where is your focus? What do you see during a basketball game?

That's how I see basketball.

First, some theoretical priors. The currency of the crime is space and the defense is time. The crime can shoot whenever it wants, although it prefers open shots or shots near the basket, and to get it, it must pay for the currency of the defense. When I see basketball, I try to see which unit gains the exchange (to extend this metaphor, defense collects taxes in the form of a physical tribute).

While some teams are still adhering to a blocking basketball, the basic principle of the modern crime is the advantage creation-in these terms that use spatial advantages to achieve an open shot. The advantage can be vertical, either in the sense that a larger offensive player who is guarded by a smaller player can remove his defender and approach the edge closer to the edge, or that a smaller player can move a larger defender into the area in which his theoretically limited lateral movement skills can be tested or horizontally.

Consider half a property. My eyes move in something like a preset pattern. The first thing I look at is the ball handler who realizes who guarded you and how much space you have to use: Will the defender crouch or give you a step? Then I will quickly scan into the basket. Does anyone relax there? This is also a way to consider the highest player on the square. If the offensive plays a big center, you are in the middle, near the tire, or do you switch off the floor?

When the ball and the basket have been taken into account, I scan into the middle of the free -wire line, a point known as a nail. This is a space that the defense has to protect, less because it is a dangerous place for a player from whom he can shoot (although it is), and more because it is the orbital center of the semicircular. Every offensive player who sets up a bridge head there will be dealing along all longitudinal values ​​on both sides of the square on both sides of the court. Or, if you reach the nail with an advantage, you have a short and simple way to a shot on the edge.

The first defense principle is to contain the ball. The second is to offer help and essentially reveal a weak point in the Court of Justice in order to contain a more immediate danger. The nail is the invisible pivot point around which an offensive possession rotates because it is the most compromising place to help to. The zone defense, whereby each member of the defense is more likely to guard an area than a player, turns the principles to the ball with the denial of the nail and the ball worked outside.

I then see if the corners of offensive players are occupied. The shortest distance between the three-point line and the edge lies in the corners, which makes the three-pointers screens more easily to score and are therefore more important to prevent. Even if a player in the corner does not move, they are an important anchor because he is tightly expanding the defense. The corner is the reversal of the nail: the most difficult place where a defender can help out of.

Between every check-Rim, nail, Ecke, I look back to the ball handler to see if they just fled and have come to the edge or have been raised for a shot. Everything I have created takes a total of four seconds. The more you observe, the easier you will translate during the transition from the defense to a criminal offense into the language of the crime of half place. You can do that quickly, is my point and you have to happen because something will happen. The crime is about to move.

Someone on the offensive puts a screen and scores a defender from another offensive player by using his body as an obstacle and creating an immediate advantage. They essentially challenge the defense for a decision -making competition. The screen immediately includes (at least) two defenders: those who guarded the screen and the one who is written off by the screen. Watch these two play the action. Do you switch to the task of the other or try to stick to your own? Do you double one of the players and leave the other open?

An offensive player screening for another, which the ball is shown, it is a pick-and-roll tactics, both because of its simplicity and an eternal tactics, and there is no generally applicable way to defend it. The crime offers every selection somewhere; Pick-and roll reporting is about offering the least harmful lead for the shortest interval.

At some point someone will shoot. Pay close attention to the quality of the closest defense lawyer to deny the shot, especially if it is a two-point attempt. Is the shooter with balance directly? If someone shoots a three, I like to see how they land. If your feet land comfortably in the same place you have taken from, I assume that the shot has a better chance of going in. If you land on another or other place, this is a much more difficult shot because you have to think about your landing instead of keeping your focus on. When the shot is a three, you have time to easily unfocused, so you can see how many offensive players think about challenging the rebound and where they come from. Then take a look and see if you made it.

There is a completely different alternative way of spending basketball, which is supposed to spend every quarter a few times for several possessions, at both ends in the square. If you do this, you will see a smaller picture, albeit in much sharper focus and far better details. I like to observe the decisions that the player makes from the ball: cut through a surprising place for the basket; Set a screen for the ball handler or for another teammate; to follow this screen by rolling to the basket, getting out to the three -point line or driving into the corner; Sprint out in the transition or under the basket and wait for something to happen. Under what circumstances do you get the ball and what do you do with it? Watch you flow. Watch where your eyes are shown and you will see what is important.

This is above all an action of the translation. Do not find words to describe actions, but to achieve an intuitive flow ability in the visual language of basketball and then see what the 10 participants will write. The best thing is that everyone translates the text differently.

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