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Death Stranding 2: Sam Bridges takes to Australia on the beach

Death Stranding 2: On the beach there will be very, very close to home. Recently, PlayStation has dropped a whole bunch of new information on the continuation of Death Stranding, including a practical preview blog contribution, an interview with Hideo Kojima, the unveiling of a new Death Strand of 2 Dual Sense Controllers with a limited edition and, above all, confirmation that part of the game in Australia (next to Mexico) will be determined.

That's right, guys. Sam sinks a VB long-neck for breakfast and goes down.

https://www.youtube.com/watch?v=wblstjhlc4u

Originally revealed in 2022 at the Game Awards, Death Stranding 2: On the beach, 11 months after the original game. Sam now lives a quiet life with his little BB, Lou. But of course peace cannot take and a call from fragile sends it to Mexico. Then an “incident” from Mexico, which is not more detailed, starts to Australia. His new mission? To combine a broken society again, this time they trudge through the various landscapes of Mexico and Australia.

It is really exciting to see Australia as a key location and interesting to see Hideo Kojima's argument to select it as one of the two main locations in his interview. He explains that the reason for the selection of Australia was: “With the UCA, we wanted the sequel to take place in a place that shared a similar geography with America – extends from east to west and borders the sea in the north and south.” He mentions that Eurasia was too big and Africa didn't seem to fit. However, Australia checked all the boxes.

If I have Australia as a attitude, I wonder how far the country's representation will go. Will there be recognizable references to rooms and places in today's Australia? Will fragile Sam know that he should meet him under the clocks? Probably not. However, what we know is that some iconic Australian wild animals will occur in the Australian environment. An veterinary sanctuary is expressly mentioned in which kangaroos, Koalas and Wallabies will be native.

With this sequel, the core ideas of the death line change as low as possible from the idea of ​​combining people with the questioning, whether we should have followed. Kojima explains how Covid had these topics from Death Stranding 2: on the beach. The original death bidding was already in development when the pandemic goal during the time of the Brexit discussions. The topics reflected the desire to combine and combine a connection to prevent division and isolation.

But three months after the publication of the original game, Covid Hit. The world was broken in an eerie way that was similar to the premise of the game, and while the Internet helped people to be connected, Kojima noticed an increasing disregard for personal connections, which with his personal beliefs have conflict how important personal connections really are. Although the sequel was already in the works before Kovid, the team attended the core concepts after the Kovid. While the first game was inspired by the fear of social fragmentation, Kojima says that the sequel to think about the dangers of follow -up of pandemic is due.

Death Banding 2: On the beach screenshot

The original Death Stranding took the time to bring the players into the game and slowly built up his world. Death Stranding 2: On the beach, it is not striking around the bush. Both the narrative and the gameplay are described so much faster this time, with new equipment, structures and transport being unlocked early, which makes this dynamic easier. In addition to the extended tool set, there is also a wide range of new weapons, from holographic grenades that project a picture from a BT to the dispute from enemies to electrified poles in the original game, which are now thrown and electrocute both vehicles and enemies.

One of the main reasons for the early development of new devices, structures and weapons is to give more selection and freedom in terms of strategy. You can flow in weapons that use the offensive weapons that are available, or you can be more careful, avoid the danger if possible and rely on Stealth to avoid the fight. You can also use the new day/night cycle to your advantage. During the day you can see enemies and terrain more easily, but Sam can also be discovered more easily by threats. On the other hand, travel makes it difficult to recognize them at night to recognize them, and let them creep around more optimally, but limits their view. It is up to the player to weigh the risks and decide what kind of approach to choose.

There is also a brand new BT in the city, the observer who recognizes and attacks Sam with seeing. In addition to this new BT, several new human threats are introduced, including a group known as armed survival forces who are equipped with fatal firearms and an attitude to the rare.

But it's not just BTS and violent survival forces that Sam has to worry about. The environment can stop them as quickly as a BT, with a new selection of dynamic natural hazards that can end their journey. You can get earthquakes out of balance with strong tremors and falling rocks. Heavy rain can lead to flooded rivers and unstable terrain to slide. The planning of your route now means that weather and terrain are taken into account as well as dealing with enemies. If you transport too much through the mountains during a quake, you can lose your foot. And when you come across a running fire, we pray that you have gripped your handy tea ganon, one of the new devices that are supposed to help Sam to manage environmentally related threats to extinguish it.

Another new feature of Death Stranding 2: The addition of levels of competence is on the beach. Before that, the statistics of Sam have improved depending on the porter note, but this time there are 12 new levels of competence that are influenced by their playing style. If you spend a lot of time traveling through the Rocky Terrain with unstable footballs, Sam's ability to drive through rough terrain improves faster. In addition, the skills of SAM can be a further adjustment of the automated Porter assistant system enhancement. By consuming “memories”, a limited resource that can be found throughout the game, you can improve Sams Porter, combat, stealth and service hip properties. Since you are limited, you have to carefully decide how to shape your version of Sam.

DualSense Wireless Controller - Death Beaching 2: Limited edition on the beach

Finally, Sony presented the Limited Edition Dualsense Wireless Death Stranding 2: On the Beach Controller. The controller was developed in collaboration with Kojima Productions and is adapted with the insignia and the motto of the tract bridge in a lively orange. The controller will start next to the game on June 26, 2025. Pre -orders open May 22nd at 10 a.m. local time. The controller has a recommended sales price of $ 134.95 AUD for USAusie players.

Overall, the Death Beaching 2 sees: on the beach like a brave development of the original. Between earthquakes in Mexico and forest fires in Australia, Kojima's sequel develops as strange, beautiful and thought to think as his predecessor … Only now is Sam a little closer to home.

Death Stranding 2 starts on PlayStation 5 exclusively on June 26, 2025.

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