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On the beach – the director says

Death Banding 2: On the beach Director Hideo Kojima compared the upcoming sequel to his predecessor by causing the differences between the classic science fiction horror film Foreignerand its more action -packed sequel Aliens. In an interview with the Edge Magazine (about GameSradar), Kojima told Ridley Scott's' Foreigner was scary and mysterious.

“The first Ridley Scott film was so scary,” said Kojima. “There were Fdeugers and Monster that burst from the breast of the people, and at first nobody knew what it was about.”

In comparison, Cameron had to work on a film in which the audience was already familiar with some of the more frightening aspects of the original Foreigner. According to Kojima, Cameron was able to bring in a new layer of secret and unknown by making the sequel to an action film.

“When James Cameron came to make the sequel, AliensHe made a very smart decision not to make the film about horror, but about action, “he said.” The story gave a new dimension that was unknown. “

Kojima explained that this is the approach he wanted to follow with the sequel Deathrail. While the original had a lot of mysticism, especially when you consider how strange and foreign some aspects of the world of the game such as doom and BTS feel, since the players will be better familiar with these things in the sequel, the game can have more action.

“I wanted to do that with this sequel,” he said. “Everyone understands Deathrail“The world, now we have introduced battles to give it this new dimension.”

Kojima previously compared Death Banding 2: On the beach To Metal -Gear solid 5: The phantom painIn an interview, “I felt it myself when I played the game.”

He has also announced that the internal public reception Death bands 2 Was pretty positive. In an interview, he revealed that the reviews of the audience test were even more positive for the upcoming sequel than for the original Deathrail. Kojima also spoke about how he takes into account different types of feedback. While gameplay elements determine some changes depending on the feedback, he will never make changes to the topics and stories of the game.

“I hear criticism when the controls have to be optimized or if a camera pan is too slow or too fast. But I don't change topics or history based on the feedback,” said Kojima. “Of course I want people to play my game, so I have to listen to a certain extent. But I am also not interested in doing something that appeals to everyone.”

When it comes to playing games with mass attractiveness, Kojima simply doesn't seem to be a fan of the idea. Rather, he said that he was more interested in playing a game in which 4 out of 10 players liked it while the others hated it.

“In fact, I carried out a lot of surveillance tests for the original Deathrail. I would find that four out of ten people would love the game, but six would say it was a terrible game. I think that's a good balance. But with the game tests for Death Banding 2: On the beachEveryone seems to be positive. “

Death Banding 2: On the beach Comes to PS5 on June 26th.


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